// The unlock message
class HostUnlockMessage {
/**
* constructor
*
* @param {Client} client The client
*/
constructor(client) {
/**
* The game id
*
* @name HostUnlockMessage#gameid
* @type String
*/
this.gameid = client.gameid;
/**
* The type of action
*
* @name HostUnlockMessage#type
* @type String
*/
this.type = "unlock";
}
}
module.exports = HostUnlockMessage;