const LiveEventDisconnect = require("../classes/LiveEventDisconnect");
/**
* ResetGame - Notifies the server that the game is reset and should kick all players
*
* @returns {Promise<Boolean>} Whether the message was successfully sent
*/
function ResetGame() {
this.controllers = {};
return this.send("/service/player", new LiveEventDisconnect(this));
}
module.exports = ResetGame;